I'm a 3D artist specialized in characters. My lessons are aimed at artists that want to work in the Video Game industry.
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I teach by breaking the character creation process into clear, achievable stages. Each lesson combines demonstrations with practical exercises so students can immediately apply what they've learned. I focus on providing constructive feedback, encouraging creativity, and helping students understand both the artistic principles and technical workflows used in the game industry. My goal is to help students become confident, independent artists who can continue learning beyond the classroom.
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